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Tariq Elguindi
Tariq Elguindi
3D Artist
Orlando, United States

Summary

I am a Hard-Surface modeler with a experience creating hero assets and background props. I've found myself enjoying creating environments that are in the industrial style and aesthetic. I've been inspired as a kid by games franchises like: Gears of war, Assassins Creed, And Jak and Daxter. All these studios are reason I got into this field and cant wait for what the future holds. I hope to one day be apart of a studio that will help me grow my skills and become a better artist. My dream is to bring the same joy and happiness those games brought to my childhood, to the next generation of gamers.

Skills

Hard Surface ModelingEnvironment ModelingRetopologyPhysically Based RenderingPBR TexturingMaterial Set-up

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Stager
Substance 3D Stager